A world beset on all sides by this new Age of Menace sounds a clarion call for Heroes to stem back this tide of night. The Arcanis campaign setting is a grim, dark work of epic fantasy, and epic battles, where the most dangerous adversary is not some mythical creature, but your fellow being. It is not a world of stark black and whites, but rather a spectrum of grays where heroes have their flaws and even the most devilish of villains have virtues. This is also reflected in the world’s religious structure where the gods are arranged in Pantheons, being neither inherently good or evil. It is the religions created by mortals that choose what aspects of the gods are worshipped and whether these are good or evil is determined by each cultures’ values.
The Arcanis 5e Primer can be found here for free